Thursday, May 16, 2013

Wreck And Repair...


Okay... Things are... better...

I had a talk with one of the folks with whom I was having issues, and while the early part was fairly heated, things were somewhat better by the end of it. It seems that when I see things around me are mostly broken, I have to break the rest of it before I can think about enacting any sort of repair.

Trust me, this is not the best way to operate.

Things are changing in big ways. I hate change. I have not been handling much of what has been going on around me well. I needed a breakdown before I could gather up the pieces that are me. That has happened. I should be good for a while.

On the gaming front, I will be running a game. It will be happening every other Saturday. What it will be is still to be decided. I'd like to run something that will lend itself to a long-running campaign. I have ideas for "Vertigo Dreams" setting I used for one of the scenarios this past Winter War, but modern-day conspiracy/X-Files stuff does not always lend itself to an extended campaign. The other one is a straight-up superhero game using Champions/HERO 6th. It would not use anything in a historical context from my past campaigns. I might re-use some villain names and concepts, but their powers and histories would change.

The big thing about the supers game is that all players should be ready to play comic-book superheroes. No transplanted fantasy creatures... no building powers out of concept just because you can... no non-hero mindsets. Players looking for a "killing orcs for beer money" or "a White Wolf-esque political game" or  those looking to "game the system/world" need not apply. This all said, I run a game with "smart" criminals. Most of them have solid motives and distinct personalities. The disposition of the "bad guys" will vary wildly, from goofy knock-abouts to deadly-serious, vicious murderers.

Wow, the more I write, the more it seems like I am decided on what I am doing...

Writing as thought process... Who'd of thunk it...

-- GopherDave

3 comments:

  1. Glad to hear that things are turning around for you dude. As to the supers idea....Whoo! Hooo!

    Tom

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  2. I'm also glad you're feeling better and starting to resolve some of the problems.

    Definitely like the Supers idea. I'd like to try one that way; a good old-fashioned comic story with people trying to help, an appreciative public and government not figuring out who's under the mask in 24 hours (cuz that's what would really happen).

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  3. Yeah... running a superhero game in a "realistic" manner is a negative sum game in terms of fun...

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