Bunnymaster
Bunnymaster |
Val |
Char |
Points |
Total |
Roll |
Notes |
15 |
STR |
5 |
15 |
12- |
HTH Damage 3d6 END [1] |
21 |
DEX |
22 |
21 |
13- |
|
15 |
CON |
5 |
15 |
12- |
|
10 |
BODY |
0 |
10 |
|
|
13 |
INT |
3 |
13 |
12- |
PER Roll 12-/16- |
12 |
EGO |
2 |
12 |
11- |
|
15 |
PRE |
5 |
15 |
12- |
PRE Attack: 3d6 |
|
|
|
|
|
|
|
|
|
|
|
|
6 |
OCV |
15 |
6 |
|
|
6 |
DCV |
15 |
6 |
|
|
3 |
OMCV |
0 |
3 |
|
|
4 |
DMCV |
3 |
4 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
6 |
PD |
4 |
6/18 |
|
6/18 PD (0/6 rPD) |
3 |
ED |
1 |
3/15 |
|
3/15 ED (0/6 rED) |
5 |
SPD |
30 |
5 |
|
Phases: 3, 5, 8, 10, 12 |
8 |
REC |
4 |
8 |
|
|
35 |
END |
3 |
35 |
|
|
30 |
STUN |
5 |
30 |
|
|
12" |
Running |
0 |
12m |
|
|
4" |
Swimming |
0 |
4m |
|
|
4" |
Leaping |
0 |
24m |
|
Total Characteristics Cost: 122 |
|
|
Cost |
Powers |
END |
10 |
Aluminum Bunny Feet: Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OIF (-1/2), Restrainable (-1/2), Hand-To-Hand Attack (-1/4) | 0 |
6 |
Aluminum Bunny Feet: Leaping +20m (24m forward, 12m upward), Reduced Endurance (1/2 END; +1/4) (12 Active Points); OIF (-1/2), Restrainable (-1/2) | 1 |
14 |
Armored Vest: (Total: 30 Active Cost, 14 Real Cost) +6 PD (6 Active Points); Requires A Roll (12- roll; Must be made each Phase/use; -3/4), OIF (-1/2) (Real Cost: 3) plus +6 ED (6 Active Points); Requires A Roll (12- roll; Must be made each Phase/use; -3/4), OIF (-1/2) (Real Cost: 3) plus Resistant Protection (6 PD/6 ED) (18 Active Points); Requires A Roll (12- roll; Must be made each Phase/use; -3/4), OIF (-1/2) (Real Cost: 8) | 0 |
8 |
Rabbit Ears: +4 PER with Hearing Group | 0 |
3 |
Rabbit Ears: Ultrasonic Perception (Hearing Group) | 0 |
5 |
Mental Defense (5 points total) | 0 |
4 |
Savate Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
4 |
Low Kick: 1/2 Phase, +0 OCV, +2 DCV, 7d6 Strike |
5 |
Side Kick: 1/2 Phase, -2 OCV, +1 DCV, 9d6 Strike |
4 |
Hook: 1/2 Phase, +2 OCV, +0 DCV, 7d6 Strike |
4 |
Savate Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 35 STR to Disarm |
5 |
Jab/Cross: 1/2 Phase, +1 OCV, +3 DCV, 5d6 Strike |
3 |
Footsweep: 1/2 Phase, +2 OCV, -1 DCV, 6d6 Strike, Target Falls |
8 |
+2 HTH Damage Class(es) |
|
| Skills |
3 |
Acrobatics 13- |
3 |
Breakfall 13- |
3 |
Climbing 13- |
3 |
Persuasion 12- |
3 |
Stealth 13- |
3 |
Streetwise 12- |
1 |
Tactics 8- |
1 |
Teamwork 8- |
50 |
+5 with All Attacks |
|
Total Powers & Skills Cost: 153 |
|
Total Cost: 275 |
|
275+ |
Disadvantages |
10 |
Distinctive Features: Huge Rabbit Ears (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) |
20 |
Enraged: When Taunted About Ears (Common), go 8-, recover 8- |
|
Total Disadvantages Points: 30 |
This is a test of exporting characters from HERO Designer into a HTML file and posting it in Blogger. I had to make a few modifications, but it seemed to go smoothly. Expect more of this in the future, complete with actual background and stuff...
peace... GopherDave
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